"The trouble with our times is that the future is not what it used to be."
- Paul Valery -
Continuing my new souped up journal with another props-to-shit-I-love feature, this entry is dedicated to the literary genre of cyberpunk.
Opinions vary on what exactly you can consider cyberpunk, but despite the often similar stylistic trends cyberpunk films, novels, games etc. share, I prefer to stick to the core concept and the philosophical questions that that concept provokes, and so what I consider to be cyberpunk others might consider pretty broad, but anyway.
What is the core concept? Simply put, cyberpunk is the story of high tech and low life. Often futuristic settings where the trend of technology seeping into every aspect of our lives we see today has been amplified to the extreme, cyberpunk tells the story of those at the bottom of the class ladder in pre-apocalyptic dystopias.
A lot of people love it just for the style, the attitude and the edginess that comes with that kind of setting, but what I love about cyberpunk is that it's one of the most daring genres when it comes to criticising our current world by predicting the devastation our current flaws will have on our future societies. Cyberpunk is the class war of the future, drawing on our species past to the predict the future in order to change the way we think and behave in the present.
In no particular order, here are my favorite cyberpunk movies, novels, games and whatever else:
I -
Nineteen Eighty-Four
by George Orwell (Novel)
[Image: 1984 by errez]
"War is Peace; Freedom is Slavery; Ignorance is Strength"
- The Party slogan
In 1949 George Owell published what would become the most popular and influential dystopian novel of all time, Nineteen Eighty-Four. Although written before the term cyberpunk existed, this masterpiece is one of the founding steps in the creation of the genre, and I have no problem calling it a work of cyberpunk fiction.
Set in a future London in year 1984, after catastrophic wars the nations of the world agglomerated into three mighty superpowers. In the ruins of the British capital, Winston Smith works as a middle ranking party member for the totalitarian regime that has gripped Oceania, their superpower, where every day he drags himself to work from a dingy estate to the Ministry of Truth, an arm of the government with absolute control of the media, where he scrubs historical records of negative mentions of the party.
The high tech comes in the form of the all seeing surveillance equipment around Smith's world, the low life is everyone left in the world who live as ignorant slaves to the government.
Smith trudges through life, unable to find any philosophical point in opposition to the current status quo on which to pivot and comprehend any objection to the government. That is, until he meets Julia, a young mechanic, with whom he falls in love. The awakening of his humanity brings with it not only the ability to love, but to hate, and for the first time in his life he sees the regime around him clearly, and sets himself the task of allying with the rumored underground resistance that seeks to overthrow it.
II -
Gattaca
written and directed by Andrew Niccol (Film)
[Image: Gattaca by myp55]
"I was never more certain of how far away I was from my goal than when I was standing right beside it."
- Vincent
A, T, C, G. Adenin, tymin, cytosin and guanin, the four DNA bases with which the entire genetic code of every species on earth is written. Gattaca Aerospace Corporation is the elite space exploration facility of Earth in the "not too distant future" where only those with infallible genes will be selected for the opportunity to explore the universe.
In 1997 released Gattaca, a film in which he both wrote and directed, starring Ethan Hawke, Uma Thurman and Jude Law who all deliver excellent performances.
Gattaca tells the story of an earth where nature is deemed infinitely more important than nature, where the life of a child is determined before birth by anaylsing it's genetic code and determining what job, education and class it is deemed fit for, and where the dreams of individuals are cast aside in the name of increased chance of success.
Vincent is prescribed a life in the working class from the moment he leaves the womb. Myopic and suffering congenital heart disease, his career is decided for him and his life expected never to reach the age of 31.The only way in which he could ever achieve his life long ambition to see the stars, is to become someone else.
Jerome's genes were deemed outstanding, from the moment of his birth, he was prophesied a life of success and achievement, until the grief of losing a swimming race despite his genetic superiority led him to attempt suicide. Left alive but paraplegic, he would never be able to pursue the heights he had been predicted.
Vincent befriends Jerome and the two conspire to mask every identifying feature of Vincent with Jerome's, from the pattern of his iris to the blood underneath the skin of his fingers, analysed by a machine on the way into the Gattaca building.
Gattaca pits a man with his opportunities stripped from him before he could even prove himself, against a dystopian world where human life has been reduced to scientific task and society kept in order by forensics, genetic fingerprinting and surveillance. Nature would have suggested that Vincent shouldn't even reach his 31st birthday, and Jerome would have set the world on fire, but as the film concludes, Jerome is left back on earth while Vincent, 32 years of age, leaves the orbit of earth to explore the solar system.
III -
Deus Ex
designed by Warren Spector & Harvey Smith (Game)
[Image: JC Denton by egoyette]
"The unplanned organism is a question asked by nature and answered by death. You are a different kind of question, with a different kind of answer."
- Morpheus A.I.
At the turn of the millennium Warren Spector and Harvey Smith released their cyberpunk brainchild for the PC. Now one of the most respected and important video games ever created, Deus Ex brought not all enjoyable gameplay, but a rich, futuristic dystopian Earth wracked by disease, poverty and gang crime, and enticed the player into the web of lies spun by it's various powers with profound and prophetic philosophy.
A deadly epidemic of a mysterious disease known as the "Grey Death" has spread like wildfire amongst the worlds urban poor. The governments of the world largely ignore this suffering and focus on civil control and elite police units as solutions to growing unrest and terrorism.
Into this world of genetic enhancement and robotic implants steps JC Denton, raised from birth as a supercop for the anti-terror wing of the UN, UNATCO.
Exploring the murky underworld, JC is initially tasked with eliminating state targets, until chance meetings put him wise of a deeper conspiracy behind the wars and diseases of the world. The grey Death turns out to be a deliberate biological attack on the public in order to incite fear, and then control by controlling the supply of the vaccine.
Deeper and deeper into the conspiracy Denton goes, uncovering a hidden power struggle at the top between secret societies, power-mad entrepreneurs, greedy megacorporations and totalitarian nations.
Artificial intelligence, genetic manipulation, crime, drugs, stealth, conspiracy and the threat of apocalypse make Deus Ex the ultimate in cyberpunk on the gaming medium. It's deep philosophical context put the rest of the industry to shame even today.
IV -
A Scanner Darkly
by Philip K Dick (Novel & Film)
[Image caputred by demigod387]
"I saw death rising from the earth, from the ground itself, in one blue field."
- Fred
Philip K Dick is one of the undeniable kings of cyberpunk literature. Written in 1977 A Scanner Darkly details a world in which the government has sold out to private business and the majority of the US public have descended into hard drug addiction, particularly to the mysterious Substance D.
Loosely inspired by the troubled times Dick himself went through during drug addiction, A Scanner Darkly is a deeply sincere novel, also dedicated Dick's many friends who ended up dead, brain damaged or in a state of permanent psychosis.
A Scanner Darkly tells the story of Fred, an undercover narcotics investigator living in a two-bit run down house in the degenerated suburbs of California. There he lives with a group of mates and his drug dealing girlfriend, adopting the altered of Bob Arktor where he attempts to discover the sources of he girlfriends narcotics in order to bust a supplier somewhere up the line.
However, in maintaining his cover, Fred becomes addicted to Substance D, one of the side-effects being a disruption in your ability to perceive yourself and the world around you. Eventually becoming unaware which of his alter egos is the true one, his addiction spirals out of control until the drug begins causing massive brain damage.
At this point, his girlfriend Donna takes him to New Path, a shady corporation providing the ultimate cold turkey experience for Substance D addicts. Donna leaves him in their care where he is slowly brought back to good physical, but not mental health.
The story concludes with Fred given the opportunity to leave his clinic and work outdoors, on one of their "farms". Arriving at the farm, the permanently bewildered Fred is told he will remain her harvesting a special crop for the New Path corporation, told he can only return to the city at Thanksgiving.
Fred bends down and with his fingers picks a small sample of the crop, a little blue flower - "a present from my friends" he says, "at Thanksgiving". The little blue flower being the plant from which the active ingredient in Substance D is obtained...
V -
Bioshock
designed by Ken Levine (Game)
[Image: Bioshock Threadless Entry by RisingZan]
"All good things of this Earth flow into the City."
- Inscribed on the entrance of Rapture
Bioshock is more strictly steampunk than cyberpunk, however, it employs many of the same philosophical elements pitting a seemingly ordinary man against the powers that be in a technologically advanced underwater dystopia. However, due to the areas where does overlap with cyberpunk, I thought I'd include it, as it's just so fucking awesome.
Bioshock was released for the PC and 360 this August and is currently the most highly rated game of the year, already one of the most highly rated games ever made, and like Deus Ex, puts the entire industry to shame with it's phenomenal art design and rich, intricate, philosophical plot.
You are Jack, flying over the Atlantic ocean when you black out to the sounds of screaming. You awaken in the middle of the ocean in the black of night, the burning wreckage of your plain all around you. The only lang in sight is a peculiar lighthouse sticking out of the water a few meters away.
Jack swims over, and upon entering the doors to the lighthouse seals his fate with that of Rapture, the underwater city build by eccentric entrepreneur Jack Ryan to house a society based on profit without morality.
Descending into the city, your only means of survival is fellow renegade Atlas, an Irish citizen of the now gone-to-hell Rapture who wants to seemingly wants to escape as badly as you do. He leads you through the various precincts of Rapture, whose society has degenerated following the reckless genetic enhancements the public grew addicted to in order to stay one step ahead of their neighbor, finally succumbing to a failed class war against Ryan who now holds desperately clings to his former power.
Based heavily on Ayn Rand's Atlas Shrugged, Bioshock criticses her ideal world of limit-free capitalism without moral restrictions by painting a world in which the dog-eat-dog mentality has caused the breakdown of families into psychotic murders, and the brainwashing of children into mindless slaves that scour the city for wealth.
I'm not an expert on games, but Bioshock is the most original, spectacular and moving I've ever played. It deserves all the enormous acclaim it's recieving and will go down in history as another step in the medium towards an art form.
VI -
Ghost in the Shell
created by Masamune Shirow (Franchise)
[Image: Ghost in the Shell 2 fanart by Nissun]
"We weep for a bird's cry, but not for a fish's blood. Blessed are those with a voice. If the dolls also had voices, they would have screamed, "I didn't want to become human.""
- Major Motoko Kusanagi
Created by Masamune Shirow, Ghost in the Shell is a future version of Earth in which the physical aspects of humanity have been interlinked with electronics to the extent that only that the only purely human part of the body left in many is the "Ghost" - the neurons and tissues in the brain that go to create the human consciousness and spirit.
Ghost in the Shell is a franchise in the manga tradition that now spans TV, cinema and comics, being hailed as one of the world's greatest works of modern cyberpunk.
I speak having seen only the films and a little of the series, but the GinS universe is now so huge I doubt anyone could experience it all. Everything from memory manipulation to entire body transplants, cyborgs gone insane and the hacking of the soul goes on in the murky world Shirow paints.
The format is predominantly the investigation of crimes seemingly committed by entities without free will that are programmed never to harm humans. Major Kusanagi and Batou, cybernetically augmented detectives in Sector 9, an organisation for the fighting of technological crime, seek the truth behind these mysterious events and find that behind them there is always a human mind, or "Ghost", manipulating the machines for their own emotional or political gain.
That is, until the event of the Ghost in the Shell film, in which Major Kusanagi is contacted by an unknown entity over the "net" that links all electronically enhanced minds in the world, while investigating a shady underground hacker known as the Puppet Master.
The entity is revealed to be the Puppet Master himself, or should I say itself, for this time, there has been no human mind behind the strange behavior of the machines involved, but a completely sapient artificial intelligence, the first of it's kind.
Being hunted by the government, it escapes on the net as a purely non-physical lifeform, and downloads itself to a cyborg miles away in Hong Kong where it is hit by a lorry during a stormy night. The Major is called in to examine the remains, where it proceeds to demand diplomatic immunity from the UN and the rights of a human being for itself.
Man, all that only took me three or four days of casually writing to finish

That's how much I love cyberpunk. I think it's a great genre, I'm not the biggest expert by any means, but from what I have experienced it is both entertaining, moving and profound, and I think y'all should check it out too if you already haven't.
It is important we a as a species confront the present, for every action committed here today will have consequences on the future,; both our future, our children's future, and the future of everyone who will come before us. One thing is certain, with human life changing at an ever increasing rate, the future holds for us that which we can barely imagine, all we can do is hold on to our humanity through it all, and that is cyberpunk.
Peace!